Today, we're benchmarking and analyzing one of Nvidia's most interesting new technologies in development: RTX Neural Texture Compression (NTC), an AI-driven technology that uses Tensor Cores to ...
Neural Rendering is slowly taking shape in the world of gaming, where new AI technologies will accelerate visual fidelity and push traditional rendering to new heights on modern GPUs and next-gen ...
TL;DR: The current DRAM crisis and rising DDR5 and GPU prices challenge PC upgrades, especially for gamers. NVIDIA's RTX Neural Texture Compression, now available to developers, uses AI to drastically ...
Mozilla announced today the release of Firefox 15, a new version of the open source Web browser. The update brings a number of noteworthy enhancements, including new built-in development tools and ...
Compress Textures activates DXTC, originally developed by S3, i believe. It does essentially the same thing as .bmp -> .jpg, but even so it's not terribly lossy. End result is higher framerate, lower ...
Next generation mobile applications to benefit from richer 3D feature set and enhanced portability August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate ...
Intel and Nvidia showed off their respective AI-powered texture-compression technologies over the weekend, demonstrating impressive reductions in VRAM use while maintaining texture quality, or even ...
Intel has been releasing more details about its Texture Set Neural Compression (TSNC), which uses AI to shrink texture data at install time or during runtime. If it does what it says on the tin, it ...
What do you think the impact of this technology could be in terms of physical space, with regards to games and PCs? At least 70% of the textures of your game could be replaced by procedural ...
Nvidia’s RTX Neural Texture Compression (NTC) has shown in benchmarks it can reduce texture memory usage by up to 85% while maintaining or improving image quality. The AI-powered system uses hardware ...