When id first announced Rage back in 2007, much of the discussion focused on Carmack's then-new MegaTexture technology, which first debuted in Splash Damage's Enemy Territory: Quake Wars. id Tech 5 ...
Gamer Within has posted a Q&A with id Software programmer John Carmack, asking him extensively about his MegaTexture technology which is used in the upcoming Enemy Territory: Quake Wars. Thanks -efx-.
Enemy Territory: Quake Wars, the new class-based multiplayer designed around a modified version of id Software's Doom 3 engine and MegaTexture rendering technology, is making its way to Intel-based ...
id Software's long-awaited FPS Rage is set to ship in October. When it launches, it'll be the first game to feature id's newest graphics engine, dubbed id Tech 5. With expectations running high in the ...
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