Metal Gear Solid Delta: Snake Eater and a bunch of other recent titles' notable performance issues have caused a lot of gamers to pin the blame on Unreal Engine 5. For a while now, Unreal Engine has ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs. This update ...
Epic Games today released Unreal Engine 5.4, packed with new features and improvements to performance, visual fidelity, and productivity that will benefit a lot of people across a lot industries.
Jaime Tugayev is the News Editor at DualShockers, where he covers gaming news, reviews, features, guides, and major industry updates. He has been writing professionally since 2013 and covering games ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
TL;DR: Unreal Engine 5 revolutionized game development with advanced technologies like Lumen and Nanite, but many UE5-powered games in 2025 face performance and optimization issues across platforms.
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
Moving your game assets from Unity to Unreal Engine can open up new creative possibilities, but it requires the right workflow to avoid performance and compatibility issues. From understanding ...