Virtual reality may live strictly within smartphone apps and PC software for now, but that won’t be the case for much longer. On Monday, at the W3C’s Workshop on Web & Virtual Reality in San Jose, ...
WebVR is not a new thing — people have been talking about using WebGL to render interactive 3D graphics in the browser for over half a decade, in various different implementations. What is new, ...
In February, Google added WebVR to Chrome on Daydream-ready phones (like Pixel and ZenFone). The WebVR standard allows users to launch virtual reality (VR) experiences in a browser like Chrome by ...
Back in June of 2016, it was revealed that Google was working on a way to make virtual reality accessible from every web browser, dubbed WebVR. Then, with the release of Chrome 56 Beta, Google started ...
Last month I covered what an eventful year 2017 was for the WebVR industry and also dug deeper in distinguishing between the two types of WebVR browsers, namely “WebVR-ready” versus “VR-first” ...
Today, Mozilla is launching its latest update to Firefox for Windows and the hallmark feature is WebVR support that will enable desktop VR users to dive into web-based experiences with ease. WebVR is ...
Later today, Mozilla is going to officially announce the release of Firefox 55, its browser's latest stable version, one that is packed full of new features and important changes. Starting with ...