Microsoft has revealed a new Video Encode API for DirectX 12, allowing developers to take advantage of GPU acceleration to encode H264 and HEVC content. The feature is native in Windows 11 too.
by Zak Killian — Saturday, December 25, 2021, 02:45 PM EDT If you're a long-time Mac or Linux user, you've almost certainly benefited from the work of CodeWeavers even if you've never heard of them.
Microsoft's DirectX API has been a core part of gaming for decades, and Microsoft is preparing to upgrade this platform for the AI era. The new DirectX will have AI upscaling at the core, giving ...
Intel has officially dropped native DirectX 9 hardware support for its integrated Xe GPUs on its 12th Gen Core "Alder Lake" CPUs, as well as its upcoming Arc A-series desktop GPUs. In its place, Intel ...
Shader Model 6.10 wants to make neural rendering a core DirectX feature, not just an NVIDIA trick, with a new unified matrix math API for all major GPUs.
One of the sticking points hampering adoption of Intel's Arc GPUs has been its performance in older titles, particularly those using much older versions of the DirectX API. You could argue that it ...
Forward-looking: Microsoft first introduced DirectX alongside Windows 95 as an incentive to drive game developers to support the new GUI-based operating system. The company has never stopped improving ...
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DirectX 12 is now 10 years old but even with all its updates, it's still not the API to rule them all
In the late summer of 2014, Microsoft announced that Windows 10 would be rolled out to PC users around the world in the following year. At the same time, it also revealed that the new operating system ...
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