Texture cache arrives in Blender 5.2 LTS for leaner texture memory use via .tx tiles, with automatic generation and updates.
This article discusses why using a texture rather than an image can improve OpenGL rendering performance. It is accompanied by a simple C++ application that alternates between using a texture and ...
OctaneRender 2026.3 adds network rendering for virtual textures plus NRC memory cuts, MaterialX displacement imports, and USD curve primvars.
Rendering has become the ultimate tool in the architect’s arsenal for communicating designs directly to clients. But with the seemingly infinite number of real-life material options that exist today, ...
High-speed, high-quality realistic renders, compatible with major CAD and 3D modeling software, works with ray tracing, intuitive user experience, fast learning curve, atmospheric rendering effects, ...
AR/VR experiences rely on consistent rendering performance, and emerging tools are making it easier to achieve fluid visuals. Nvidia’s Neural Texture Compression, C++23 spatial computing features, and ...
Microsoft has unveiled Shader Model 6.10 in preview, introducing matrix math as a standard DirectX feature to enable neural ...